We Never Really Told People How to Use Mods: Warframe's New Quest Fixes an Oversight

The popular online game known as Warframe, a title where you can feed yourself to a giant mouth and drive a motorcycle in the year 1999, has released a major update. The Vallis Undermind showcases the unique whimsy that has come to define Warframe in recent years.

The new content, made available this week, brings in a fungus-inspired character that performs a unique animation, along with a whole new explorable fungal area. But it’s also going back to basics, with another quest designed to making sure this complex, vast 12-year-old MMO is accessible for new players.

Introducing "The Teacher"

Titled “The Teacher,” this is the long-awaited quest that instructs Warframe players on how to use one of the game's most basic — yet most intricate systems: the mod system.

In Warframe, mods are augments that can be equipped on your warframe or arsenal to enhance their abilities. They range from the straightforward (increase damage or speed up reload rate) to the devastatingly complex. Dedicated players often craft hour-long videos about idealized builds that use synergistic enhancements to create devastating effects.

“I think a lot of people were maybe getting into the early game, encountering mods without grasping their purpose,” noted a lead narrative designer. “I think it was really important, upon completing the mission, for players to think, ‘Hey, modding is cool. I want to try more of this.’”

Teamwork in Action

“The Teacher” was developed in a collaboration between the original developers, who handled the story elements, and a supporting studio, who crafted the gameplay, which will be introduced to new players.

In the quest, the player is tasked with obtaining a new segment for their spaceship, but they’re interrupted by a menacing, powerful warrior called Teshin, who removes the player's powers and melee weapons, and forces them to engage with the mod system to handily demonstrate its power.

Many of the external team were already fans of the game, but others had never played before, according to a principal games designer. This fresh viewpoint that was essential.

“The first thing we did was basically sit behind them and go right play through the tutorial and document extensively on everywhere they fell out,” the designer said. Early-game menu pop-ups presented the mod system. But the team noted that they didn’t work on everyone.

“Certain players missed fundamental guidance where the game highlights it saying equip the modification,” he said.

Addressing a Real Need

Warframe’s mods allow players to create incredibly strong combinations that fill the display with damage values. But "The Teacher" focuses on different aspects. Veteran users who wish the quest was geared more towards their needs, like optimizing for endgame challenges. But it became clear that “The Teacher” is filling a real and significant gap for early players — and that doing so isn’t as simple as it looks.

“There’s lots of little tweaks and little subtle things in the background there to just sort of show you what it can do rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.

“We had to change the weapon to be a rapid-fire gun, because it shows off the proc rate more,” the designer said. “But you don’t want to say to people, 'oh yeah, actually on a base level mod, you only got a few percentage chance to trigger a special damage type.' How can you teach this mechanic effectively?”

Veterans will naturally recognize these mechanics and grasp their function, but beginners require instruction to pay attention to these things.

“This type of design work that we've had to worry about as much just because our priorities lay elsewhere,” said a narrative lead. “But part of it not being our focus that we never really told people how to use mods.”

A Labor of Love

“There’s so much that goes into just making a really simple mission that — frankly — you can blast through in about 15 minutes,” said the designer. “Yet it represents extensive development for loads of people.”

The designer was visibly glowing with excitement over being able to work on a game that he loves — and to craft a mission for one of his favorite characters.

“I love Teshin,” he said. “He embodies everything my younger self found awesome.”

An Evolving Onboarding Process

In the 12 years since its release, Warframe has been in a consistent battle with its own new user introduction. There are lots of complex systems that players can ignore initially — and won't encounter until hours into the game. And others, like modding, that scale in complexity depending on your level of engagement. A previous patch streamlined the early game so that players could reach Warframe’s mind-bending plot developments with less time on the grind up front.

With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s early game experience evolves beyond its origins. New players can get their foot in the door — even if they miss the menu prompts.

Jason Martinez
Jason Martinez

Elara Vance is a tech journalist specializing in AI and machine learning, with a background in computer science and a passion for demystifying complex topics.